The next destination

Familiar places.
New challenges.

Six zone families give the world different rhythms. The live zone chooser shows every available destination, its boss lineup, special rules and unlock requirements.

Homelands

Explore between fights

Familiar open landscapes reward curiosity with shrines, caches, a coffin and wandering rares. Watch the boss ladder as you explore.

The Barrens · Elwynn Forest · Durotar · Teldrassil · Dun Morogh · Mulgore · Tirisfal Glades · Westfall · Duskwood · Redridge Mountains · Nagrand · Zangarmarsh · Grizzly Hills · Howling Fjord
Arenas

Stand your ground

Survive rounds of enemies entering through arena gates. A closing damage ring makes positioning more demanding as the run advances.

Gurubashi Arena · Argent Tournament Grounds · Nagrand Arena
Warfronts

Fight on changing ground

Defend the central standard from waves entering through gates. Stand at a gate’s brazier to seal it temporarily and relieve the pressure.

The Dark Portal · Gates of Ahn'Qiraj · Fire Plume Ridge · Mount Hyjal · Hellfire Peninsula · Shadowmoon Valley · Light's Hope Chapel · The Bone Wastes · Hyjal Summit · Wyrmrest Temple
Raids

A different kind of raid night

A shorter kill ladder lights boss altars from the first encounter. Every boss drops a free cache, with fewer ordinary enemies between fights.

Naxxramas · Ulduar · Icecrown Citadel (temporarily unavailable) · Karazhan · The Frozen Throne
Cities

Hold through the assault

Street levers can reveal a cache, gold or a swarm. A merchant stall gives you another place to spend the gold earned during your run.

Shattrath City · Dalaran
Battleground

Watch the field

Carry the enemy flag home to summon the next boss immediately. The flag slows its carrier and prevents class escapes; temporary rune boosts help the battle.

Warsong Gulch

The boss ladder

Kills advance the ladder through a run’s bosses. Later bosses are summoned through altars. The zone chooser and run HUD show the active rules; complete the final required encounter to win a finite run. Boss pressure, dangerous ground and optional objectives ask you to move and choose carefully.

Seven kinds of optional contracts

Runs can offer Seal the Rift, Recover the Supplies, Hold the Line, Escort, Bounty, Light the Beacons and Cleanse the Corruption. Approach the marked objective and follow its banner and ground directions. Success can provide experience, gold, a potion, a barrier and a free choice or treasure, depending on the contract.

These objectives are optional for ordinary Survival victory. Special reward conditions can require completed objectives; check Boss Contracts in the Armory for the current realm settings.

The Frozen Throne

The Frozen Throne is a special raid destination. The Lich King also appears as a chase encounter in eligible finite runs. His presence, access rules and rewards are part of Warforge Veterans’ own progression, not a recreation of a full World of Warcraft raid.

Read about endgame progression.

Built with the players

Your next run can make the game better.

We’re actively developing Warforge Veterans. We need players, real runs and honest feedback to help balance every class and difficulty.

Join the playtest