- Demoralizing Shout now weakens enemies by 20% for 3 seconds (was 50% for 5 seconds). It was by far the strongest weaken in the game, and weaken also softens boss ground attacks.
- Warrior base health is now 210 (was 230), the same as Paladins and Death Knights.
- Death Knight Runeblade Parry now blocks 35% of a hit from the front (was 50%) for the same 16 Guard. Paladin Holy Guard keeps 50%.
- Rogues are unchanged: their survival sits in the middle of the classes in testing. Subtlety's losses come from not finishing the boss ladder in time, which is a separate damage question.
Enter the game